AUTHOR: LiQuiDz
DATE: 2026
| FILENAME | DOWNLOAD | DETAILS |
|---|---|---|
| NEA-UrbanChampion.zip Size: 1.3 KB | DOWNLOAD
Host: GitHub | BPS Patch + hires.txt By: LiQuiDz |
| Audio-UrbanChampionJazz.zip Size: 2.0 MB | Host1: MEGA
Host2: GoogleDrive | Audio Pack #1: Jazzy Brass Remix |
| Audio-UrbanChampionGangster.zip Size: 5.4 MB | Host1: MEGA
Host2: GoogleDrive | Audio Pack #2: Gangster Beat |
ROM is not included in the download
Urban Champion (World)
File CRC32: 770CDAA / E64B806E
SHA-1: 26623B69661011AF701B5BEB23C37F9BF80D52F1
SHA-1: D130CB806B16094EDD0EA93D3C418F5AC77EBA6E
| Type | Album | Track | File (suggested) | Detail | Original NES |
Pack #1 Jazzy |
Pack #2 Gangster |
|---|---|---|---|---|---|---|---|
| SFX | 000 | 002 | snd_00-02-swing.ogg | Swing attack | |||
| SFX | 000 | 004 | snd_00-04-walk.ogg | Walk step | |||
| SFX | 000 | 008 010 | snd_00-08-block.ogg | Block impact | |||
| SFX | 000 | 016 | snd_00-16-punch.ogg | Punch | |||
| SFX | 000 | 032 | snd_00-32-block.ogg | Blocking | |||
| SFX | 000 | 064 | snd_00-64-punch.ogg | Heavy punch | |||
| SFX | 000 | 080 | snd_00-80-heli.ogg | Helicopter (Extra SFX) | (None) | ||
| SFX | 000 | 128 160 192 | snd_00-128-punch.ogg | Strong punch | |||
| SFX | 001 | 001 | snd_01-01-fall.ogg | Fall | |||
| SFX | 001 | 004 | snd_01-04-police.ogg | Police siren | |||
| SFX | 001 | 016 | snd_01-16-ground.ogg | Ground hit | |||
| SFX | 001 | 032 | snd_01-32-brokenvase.ogg | Vase breaking | |||
| SFX | 001 | 064 096 | snd_01-64-vasehit.ogg | Vase hit | |||
| SFX | 001 | 128 | snd_01-128-vasefall.ogg | Vase falling | |||
| BGM | 002 | 001 | snd_02-01-pause.ogg | Pause music | |||
| BGM | 002 | 002 016 032 | snd_02-02-intro.ogg | Intro music | |||
| BGM | 002 | 004 | snd_02-04-intro.ogg | Intro variation | |||
| BGM | 002 | 008 | snd_02-08-round.ogg | Round start music | |||
| BGM | 002 | 064 | snd_02-64-win.ogg | Victory music | |||
| BGM | 002 | 128 | snd_02-128-mainbgm.ogg | [LOOP]Main music |
HIRES.TXT:
<ver>106 ; VERSION 106-109 = MESEN-2 <patch>NEA-UrbanChampion0.bps,D130CB806B16094EDD0EA93D3C418F5AC77EBA6E ; NEA Patch for Game <patch>NEA-UrbanChampion1.bps,26623B69661011AF701B5BEB23C37F9BF80D52F1 ; NEA Patch for Game <sfx>0,002,snd_00-02-swing.ogg <sfx>0,004,snd_00-04-walk.ogg <sfx>0,008,snd_00-10-block.ogg <sfx>0,010,snd_00-10-block.ogg <sfx>0,016,snd_00-16-punch.ogg <sfx>0,032,snd_00-32-block.ogg <sfx>0,064,snd_00-64-punch.ogg <sfx>0,080,snd_00-80-heli.ogg <sfx>0,128,snd_00-128-punch.ogg <sfx>0,160,snd_00-128-punch.ogg <sfx>0,192,snd_00-128-punch.ogg <sfx>1,001,snd_01-01-fall.ogg <sfx>1,004,snd_01-04-police.ogg <sfx>1,008,snd_01-08.ogg <sfx>1,016,snd_01-16-ground.ogg <sfx>1,032,snd_01-32-brokenvase.ogg <sfx>1,064,snd_01-64-vasehit.ogg <sfx>1,096,snd_01-64-vasehit.ogg <sfx>1,128,snd_01-128-vasefall.ogg <bgm>2,001,snd_02-01-pause.ogg <bgm>2,002,snd_02-02-intro.ogg <bgm>2,004,snd_02-04-intro.ogg <bgm>2,008,snd_02-08-round.ogg <bgm>2,016,snd_02-02-intro.ogg <bgm>2,032,snd_02-02-intro.ogg <bgm>2,064,snd_02-64-win.ogg <bgm>2,128,snd_02-128-mainbgm.ogg | | | | | | | +---- File.ogg | | +------- Track # | +---------- Album # +------------- SFX/BGM