AUTHOR: LiQuiDz
DATE: 2026
| FILENAME | DOWNLOAD | DETAILS |
|---|---|---|
| DuckHunt-NEA.zip Size: 1 KB | DOWNLOAD Host: Github | BPS Patch + hires.txt By: LiQuiDz |
| DuckHunt-Audio.zip Size: 882 KB | Host: Github | Audio Pack #1: Duck-Hunt |
ROM is not included in the download
Duck Hunt (World)
File CRC32: 4644085E
SHA-1: 8E18068823635A115E2FC0925FF3BDA209EC6A42
NEA PATCH: will replace audio with external .ogg
| Type | ALBUM # | TRACK # | Filename (suggested) | Detail |
|---|---|---|---|---|
| SFX | 00 | 01 | sfx-startbutton.ogg | Start button press (Silence) |
| SFX | 00 | 02 | sfx-gunshot.ogg | Gun shot |
| SFX | 00 | 04 | sfx-hitdisc.ogg | Clay Disc hit |
| SFX | 00 | 08 | sfx-duckfap.ogg | Duck flapping |
| SFX | 00 | 10 | sfx-gunshot.ogg | Gun shot (same as 02) |
| SFX | 00 | 16 | sfx-duckfall.ogg | Duck falling |
| BGM* | 00 | 32 | bgm-flydisc.ogg | Flying disc sfx/music |
| SFX | 00 | 64 | sfx-doglol.ogg | Dog laugh (Shot Missed) |
| SFX | 00 | 128 | N/A | [the BGM track is stopped] |
| BGM | 01 | 01 | bgm-clay.ogg | Clay shooting start music |
| BGM | 01 | 02 | bgm-startmenu.ogg | Start menu |
| BGM | 01 | 04 | bgm-over.ogg | Game over |
| BGM | 01 | 08 | bgm-dogshow.ogg | Dog Show Catch |
| BGM | 01 | 16 | bgm-gamestart.ogg | Stage start |
| BGM | 01 | 32 | bgm-count.ogg | Kill Count SFX |
| BGM | 01 | 64 | bgm-clear.ogg | Stage clear |
| BGM | 01 | 128 | bgm-pause.ogg | Pause |
| SFX | 02 | 01 | sfx-dogwoof.ogg | Dog bark |
| SFX | 02 | 02 | sfx-duckwack.ogg | Duck hit |
| SFX | 02 | 04 | N/A | Unknow / Unused |
| SFX | 02 | 08 | sfx-duckland.ogg | Duck landing |
| SFX | 02 | 16 | sfx-perfect.ogg | Perfect bonus |
| SFX | 02 | 32 | sfx-claywhistle.ogg | Clay whistle |
| SFX | 02 | 64 | N/A | Unknow / Unused |
| SFX | 02 | 128 | sfx-over.ogg | Game over sound |
* Album 00, Track 32 "SFX" have been converted to "BGM" to be able to stop the audio after shooting both Clay disc
HIRES.TXT:
( Place music in /ogg/ directory)
<ver>106 <patch>DuckHunt-NEA.bps,8E18068823635A115E2FC0925FF3BDA209EC6A42 <sfx>00,01,ogg/sfx-startbutton.ogg <sfx>00,02,ogg/sfx-gunshot.ogg <sfx>00,04,ogg/sfx-hitdisc.ogg <sfx>00,08,ogg/sfx-duckfap.ogg <sfx>00,10,ogg/sfx-gunshot.ogg <sfx>00,16,ogg/sfx-duckfall.ogg <bgm>00,32,ogg/bgm-flydisc.ogg <sfx>00,64,ogg/sfx-doglol.ogg <bgm>01,01,ogg/bgm-clay.ogg <bgm>01,02,ogg/bgm-startmenu.ogg <bgm>01,04,ogg/bgm-over.ogg <bgm>01,08,ogg/bgm-dogshow.ogg <bgm>01,16,ogg/bgm-gamestart.ogg <bgm>01,32,ogg/bgm-count.ogg <bgm>01,64,ogg/bgm-clear.ogg <bgm>01,128,ogg/bgm-pause.ogg <sfx>02,01,ogg/sfx-dogwoof.ogg <sfx>02,02,ogg/sfx-duckwack.ogg <sfx>02,08,ogg/sfx-duckland.ogg <sfx>02,16,ogg/sfx-perfect.ogg <sfx>02,32,ogg/sfx-claywhistle.ogg <sfx>02,128,ogg/sfx-over.ogg